We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a significant update. This latest expansion showcases the unique whimsy that has become synonymous with Warframe in more recent times.

This expansion, released on Wednesday, introduces a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest geared at making sure this complicated, expansive 12-year-old MMO makes sense to new players.

The Arrival of "The Teacher"

Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create overwhelming power.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

Teamwork in Action

“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who crafted the gameplay, which will appear early in the game.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.

“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and understand how it works, but beginners require instruction to pay attention to these things.

“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — frankly — you can complete quickly,” said the designer. “But it's months and months of work for loads of people.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Streamlining the Beginning

In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — regardless of overlooking tutorials.

Vicki Ayala
Vicki Ayala

A digital strategist with over a decade of experience in helping startups and enterprises optimize their online presence for growth.